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Ebb and Flow

Ebb and Flow

QUICK FACTS

Knight Level
600
Paladin Level
600
Mage Level
600
City
Kilmaresh

Ebb and Flow is a hunting spot in Tibia. Recommended levels: Knights 600+, Paladins 600+, Mages 600+. Near Kilmaresh. Creature list, access requirements, and hunting strategy below.

Ebb and Flow is one of the areas accessed through Zarganash. It is among the most challenging areas in Tibia due to the strength of the creatures, their ability to Fear you, and the map design, which often forces players to fight more than a dozen creatures at once. The map in this area alternates every 2 minutes between flooded and drained states (hence its name). When the water is up, players can use rafts to move between islands on the top floor, and it's not possible to walk outside the buildings on the bottom floor. If a character is outside a building when the water rises, they will be teleported to the entrance or moved to the closest island if standing on a raft. Additionally, if a character is on a raft when the water recedes, they will "fall" to the bottom floor. All islands have "holes" that send players downstairs to the buildings, but these are one-way only. To leave the buildings, players must use the doors, which is only possible when the water is down. To safely navigate this map, it is highly recommended that at least one team member uses a 2-minute timer running in a loop synchronized with the water movement. When the water is about to change, the entire team should be aware so they can act accordingly, especially if the goal is to be teleported to an island, to the entrance, or something similar. Three of the four creatures in this area can use Fear (only Turbulent Elementals cannot). Fear is a Status Condition where a character will start running away from creatures for 3 seconds, unable to stop or change direction until this time has passed. When feared, a character cannot use any spells but can still use items such as runes and potions. One way to handle Fear is to throw bomb runes (such as Fire Bombs), as it will prevent your character from moving over them when feared. Besides the loss of control over your character, being feared is also very risky on the upper floor of this place, as characters can be feared into jumping down one of the holes with no way to return using the same path, or even feared to a different island via multiple rafts just as the water is about to recede. These events can separate team members, forcing them to survive full spawns and figure out a way to regroup. It's one of the areas of the Soul War Quest.

SPAWN LOCATIONS

VIEW ON MAP
Under the sea north-east of Quirefang, Mapper Coordshere 132
102 121
44 8 1 1 11

GENERAL STATS

Added In12.40.9997
VocationAll
Knights Level600
Paladins Level600
Mages Level600
Loot Rating4
ExperienceExtremely Good
Exp Rating5

FREQUENTLY ASKED QUESTIONS

What level do I need for Ebb and Flow?

Ebb and Flow is suitable for Knights 600+, Paladins 600+, Mages 600+.

What creatures spawn at Ebb and Flow?

Ebb and Flow creature list, layout map, and access requirements are shown on this page.

How do I get to Ebb and Flow?

Access routes, waypoints, and teleport options for Ebb and Flow are described above, sourced from TibiaWiki.

Data sourced from TibiaWiki (CC-BY-SA 3.0)

Last updated: 7/26/2025

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