Oramond Dungeon
QUICK FACTS
Knight Level- 200
Paladin Level- 180
Mage Level- 200
City- Rathleton
In order to reach this dungeon, you must go through a Slime Slide in Rathleton Magistrate . To be able to enter, you must have cast at least 50 votes in the Rathleton Quest. Paladins can hunt here alone, but Knights and Mages are recommended to hunt in teams. This dungeon is also erroneously called Catacombs. This cave has three different set-ups. The current set-up in your world depends on which one gets the most votes in the Rathleton Quest. The dungeon can be filled with either: A) Glooth Golems, Rustheap Golems, Worker Golems and War Golems, B) Oramond Minotaurs, C) Destroyers, Hellspawns, Grim Reapers, Dark Torturers, Demons, Hellhounds and Juggernauts. Every 14 days, the votes will be reset and the option which was the most popular at that time will take over. You decide. All three possible set-ups are listed below. Be cautious when hunting here however, as the respawn in the dungeon is random, which means that not always the same monsters appear in the same place. After clearing a room, you will meet another creatures from current set-up when they spawn the next time you enter that room. For example a place that had only 5 Destroyers inside, next time may have 2 Hellhounds, 2 Juggernauts and a Demon!
SPAWN LOCATIONS
POSSIBLE CREATURE CONFIGURATIONS
GENERAL STATS
FREQUENTLY ASKED QUESTIONS
What level do I need for Oramond Dungeon?
Oramond Dungeon is suitable for Knights 200+, Paladins 180+, Mages 200+.
What creatures spawn at Oramond Dungeon?
Oramond Dungeon creature list, layout map, and access requirements are shown on this page.
How do I get to Oramond Dungeon?
Access routes, waypoints, and teleport options for Oramond Dungeon are described above, sourced from TibiaWiki.
Data sourced from TibiaWiki (CC-BY-SA 3.0)
Last updated: 9/4/2023