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Oramond Dungeon

Oramond Dungeon

QUICK FACTS

Knight Level
200
Paladin Level
180
Mage Level
200
City
Rathleton

In order to reach this dungeon, you must go through a Slime Slide in Rathleton Magistrate . To be able to enter, you must have cast at least 50 votes in the Rathleton Quest. Paladins can hunt here alone, but Knights and Mages are recommended to hunt in teams. This dungeon is also erroneously called Catacombs. This cave has three different set-ups. The current set-up in your world depends on which one gets the most votes in the Rathleton Quest. The dungeon can be filled with either: A) Glooth Golems, Rustheap Golems, Worker Golems and War Golems, B) Oramond Minotaurs, C) Destroyers, Hellspawns, Grim Reapers, Dark Torturers, Demons, Hellhounds and Juggernauts. Every 14 days, the votes will be reset and the option which was the most popular at that time will take over. You decide. All three possible set-ups are listed below. Be cautious when hunting here however, as the respawn in the dungeon is random, which means that not always the same monsters appear in the same place. After clearing a room, you will meet another creatures from current set-up when they spawn the next time you enter that room. For example a place that had only 5 Destroyers inside, next time may have 2 Hellhounds, 2 Juggernauts and a Demon!

SPAWN LOCATIONS

VIEW ON MAP
Underground north of Rathleton, Mapper Coords 130
187 124
34 8 2here

POSSIBLE CREATURE CONFIGURATIONS

Set-up A: This will be good for Knights and Sorcerers, but not as good for Paladins and Druids. Knights should gather a few monsters at once and use Berserk and similar attacks. Sorcerers should use Thunderstorm Runes, Energy Wave, and Rage of the Skies. You may want a blocker. Set-up B: This is good for Paladins and Mages but not as good for Knights. Paladins should simply keep their distance and attack with Arrows or Bolts, whereas Mages can try to gather a few and use Avalanche Runes to kill quickly. Set-up C: Higher level Paladins can solo here, though you may want to try to avoid the Juggernauts as they take a long time to kill. A good team with 1 or 2 Knights, a Druid, and possibly some other shooters may do quite well. This set-up has Dark Torturers and Demons, so the loot will be quite good.

GENERAL STATS

Added In10.50
VocationAll vocations.
Knights Level200
Paladins Level180
Mages Level200
ExperienceVery Good

FREQUENTLY ASKED QUESTIONS

What level do I need for Oramond Dungeon?

Oramond Dungeon is suitable for Knights 200+, Paladins 180+, Mages 200+.

What creatures spawn at Oramond Dungeon?

Oramond Dungeon creature list, layout map, and access requirements are shown on this page.

How do I get to Oramond Dungeon?

Access routes, waypoints, and teleport options for Oramond Dungeon are described above, sourced from TibiaWiki.

Data sourced from TibiaWiki (CC-BY-SA 3.0)

Last updated: 9/4/2023

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