Oramond Factory Raids
QUICK FACTS
Mage Level- 300
City- Rathleton
Oramond Factory Raids is a hunting spot in Tibia. Recommended levels: Mages 300+. Near Rathleton. Creature list, access requirements, and hunting strategy below.
The three raids deep in the factory challenges to the most seasoned adventurers. The factory raids consists of three spawns, the east (Minotaurs), the south (Mechanical Creatures) and the west (Wild Life) raids. Players can control which raid which gets activated more often by voting at the Magistrate NPC Marvin (see Rathleton Quest). The raids occur once every hour starting synchronized with the Server Save, causing its respective creatures and boss to spawn. The creatures will spawn in several waves for 45 minutes, but they disappear some time afterwards. The bosses, however, do not disappear after spawning unless they get killed, even if another raid gets activated. Keep in mind that the raids can happen while there are players inside the spawn, which can be very dangerous.
SPAWN LOCATIONS
EAST RAID - MINOTAURS
SOUTH RAID - MECHANICAL CREATURES
WEST RAID - WILD LIFE
GENERAL STATS
FREQUENTLY ASKED QUESTIONS
What level do I need for Oramond Factory Raids?
Oramond Factory Raids is suitable for Mages 300+.
What creatures spawn at Oramond Factory Raids?
Oramond Factory Raids creature list, layout map, and access requirements are shown on this page.
How do I get to Oramond Factory Raids?
Access routes, waypoints, and teleport options for Oramond Factory Raids are described above, sourced from TibiaWiki.
Data sourced from TibiaWiki (CC-BY-SA 3.0)
Last updated: 10/6/2021