Sea Serpent Area
QUICK FACTS
Knight Level- 100
Paladin Level- 70
Mage Level- 110
City- Svargrond
Sea Serpent Area is a hunting spot in Tibia. Recommended levels: Knights 100+, Paladins 70+, Mages 110+. Near Svargrond. Creature list, access requirements, and hunting strategy below.
Monk Leveling Guide 100-200
Mid-game Monk hunting spots with exp/hr data. Level recommendations, creature lists, and profit analysis.
The Sea Serpent Area is split into two locations west of Hrodmir ( and ). You can get there with Captain Haba. You will need Diving Equipment (i.e. either a Helmet of the Deep or a Depth Galea) to dive underwater; once underwater, you can remove the helmet but lacking full drown resistance will incur the usual Drown Damage. There are 3 floors in the first area. On the first floor there are only Deepsea Blood Crabs and Young Sea Serpents, however you can Levitate or use Parcels, Pots or Ice Cubes to get down to levels -2 and -3 to fight Young Sea Serpent and Sea Serpents in a dozen or so pits. Some of the pits have caves so beware that there can be more serpents present than you can see from above. It was said a profitable hunt here was hard before Updates/8.5, as Sea Serpents droped little loot whose price was stable. You will need to have completed The Hunt for the Sea Serpent Quest in order to access these hunting grounds.
SPAWN LOCATIONS
GENERAL STATS
FREQUENTLY ASKED QUESTIONS
What level do I need for Sea Serpent Area?
Sea Serpent Area is suitable for Knights 100+, Paladins 70+, Mages 110+.
What creatures spawn at Sea Serpent Area?
Sea Serpent Area creature list, layout map, and access requirements are shown on this page.
How do I get to Sea Serpent Area?
Access routes, waypoints, and teleport options for Sea Serpent Area are described above, sourced from TibiaWiki.
Data sourced from TibiaWiki (CC-BY-SA 3.0)
Last updated: 7/26/2025