Databasehunting placesTiquanda/Trapwood
Tiquanda/Trapwood

Tiquanda/Trapwood

QUICK FACTS

Knight Level
25
Paladin Level
20
Mage Level
25
City
Port Hope

Tiquanda/Trapwood is a hunting spot in Tibia. Recommended levels: Knights 25+, Paladins 20+, Mages 25+. Near Port Hope. Creature list, access requirements, and hunting strategy below.

Trapwood is the scrub-plain area south of Port Hope and Tiquanda. All through in this area, the pygmy-headhunter Dworcs have built a vast series of caves and traps. Aside from the underground dangers, the surface is home to many unfriendly creatures, too. Spit Nettles are scattered throughout the area, especially near the coastline. You can also find Centipedes, Poison Spiders, and even Tarantulas and Terror Birds! Beware of the dreaded Carniphila closer to the jungle, and Crypt Shamblers far to the southwest near the coast line. Entrances to the Dworcs can be found across along the south coast of Trapwood, through a number of hidden pitfalls or through one stairwell. Most pitfalls lead to enclosed 'traps' whereby you will need to break down the wooden fencing surrounding you using a weapon. Safe entrances with no monsters however are better utilized by lower level hunters. Note that creatures can use distance (magic) attack through those wooden bars. Furthermore, the Dworcs guard an item used for the Banuta Quest which is found behind a red door on the first floor, in the easternmost part of the caverns. The first floor comprises only Dworcs of all types and Centipede, however, the arena deep below the Dworcs has a Tarantula nesting site, with around 8 small spawns of between 3-4 Tarantula each. Going via a different path but venturing deep will bring you to a large circular room filled with many Crypt Shamblers and Dworc Voodoomasters. There may be 6 or more Crypt Shamblers and even more Dworc Voodoomasters upon entering this room, so caution is advised. It is also advisable to stay close to the rope hole in this room at a low level as the effects of Paralysis, and drunkeness could leave you dead with many Crypt Shamblers surrounding you. In all, the Dworc Caves provide relatively nice experience especially for a well skilled knight at lower levels, as the damage received is low and there is little or no need for Healing potions use if Mana Fluids are used. The lower floors also provide numerous Tarantula for better experience and the Gold dropped by Dworcs easily adds up. When facing the spawns of Dworcs, which come in big numbers, from 5-20, it is a good advise to eliminate Dworc Fleshhunters first, then Dworc Voodoomasters, and finally Dworc Venomsnipers. The Dworc Venomsnipers only do a max of 10 damage, and usually don't overpass 2. You can have a dozen of these attacking you and you face no immediate danger. Killing Dworc Fleshhunters first is advisable because they block your path to get to the Dworc Voodoomasters, the real danger of Trapwood.

SPAWN LOCATIONS

VIEW ON MAP
Tiquanda, south of Port Hope, Mapper Coords 127
176 128
143 7 3here

MAPS

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GENERAL STATS

Added In7.5
VocationAll vocations.
Knights Level25
Paladins Level20
Mages Level25
ExperienceAverage
Exp Rating3
Loot Rating4

FREQUENTLY ASKED QUESTIONS

What level do I need for Tiquanda/Trapwood?

Tiquanda/Trapwood is suitable for Knights 25+, Paladins 20+, Mages 25+.

What creatures spawn at Tiquanda/Trapwood?

Tiquanda/Trapwood creature list, layout map, and access requirements are shown on this page.

How do I get to Tiquanda/Trapwood?

Access routes, waypoints, and teleport options for Tiquanda/Trapwood are described above, sourced from TibiaWiki.

Data sourced from TibiaWiki (CC-BY-SA 3.0)

Last updated: 12/3/2018

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