🏠 Databaseβ€Ίcreaturesβ€ΊBane Bringer

Bane Bringer

"bane bringer"

πŸ“œ

name = Bane Bringer article = a actualname = bane bringer hp = 2500 exp = 400 armor = 17 mitigation = 0.56 speed = 115 summon = -- convince = -- illusionable = no creatureclass = Elementals primarytype = Bio-Elementals secondarytype = Event Creatures bestiaryclass = Plant bestiarylevel = Medium occurrence = Very Rare spawntype = Raid, Event, Triggered isboss = no abilities = maxdmg = 55 pushable = no pushobjects = yes walksaround = ? walksthrough = ? paraimmune = ? senseinvis = Yes physicalDmgMod = 110 earthDmgMod = 10 fireDmgMod = 10 deathDmgMod = 10 energyDmgMod = 10 holyDmgMod = 10 iceDmgMod = 10 healMod = 100 hpDrainDmgMod = 100? drownDmgMod = 100? sounds = implemented = 8.70 race_id = 679 notes = Spawns during the Bewitched event. If they are not killed within 10 minutes, they will disappear. Tibiabane.jpg behaviour = Not very strong or fast. Will rarely heal for more than 200 hp. strategy = Sorcerers and Druids should use Explosion runes while Druids can also use Physical Strike to attack. Knights and Paladins should attack using their strongest weaponry and Physical Damaging spells. location = Green Claw Swamp underground, near the big witches' cauldron. loot = status = event usespells = yes attacktype = Melee

πŸ—ΊοΈ

SPAWN LOCATIONS

πŸ“Green Claw Swamp underground
πŸ“near the big witches' cauldron.
πŸ’‘

NOTES

Spawns during the Bewitched event. If they are not killed within 10 minutes, they will disappear. Tibiabane.jpg

πŸ“Š GENERAL STATS

❀️Hit Points2,500
⭐Experience400
πŸ›‘οΈArmor17
⚑Speed115
πŸ“ŒCreatureclassElementals
πŸ“ŒTypeBio-Elementals

βš”οΈ COMBAT

Illusionableβœ—
Isbossβœ—
Pushableβœ—
Senseinvisβœ“

πŸ“š BESTIARY

Bestiary ClassPlant
DifficultyMedium
OccurrenceVery Rare

Data sourced from TibiaWiki (CC-BY-SA 3.0)

Last updated: 11/26/2024