Bat
"bat"
name = Bat article = a actualname = bat plural = bats hp = 30 exp = 10 armor = 1 mitigation = 0.15 summon = 250 convince = 250 illusionable = yes creatureclass = Mammals primarytype = Bats bestiaryclass = Mammal bestiarylevel = Trivial occurrence = Common spawntype = Regular, Raid, Unblockable isboss = no abilities = usedelements = Physical maxdmg = pushable = yes pushobjects = no walksaround = Fire, Energy, Poison walksthrough = ? paraimmune = no senseinvis = no physicalDmgMod = 100 earthDmgMod = 110 fireDmgMod = 100 deathDmgMod = 100 energyDmgMod = 100 holyDmgMod = 100 iceDmgMod = 100 hpDrainDmgMod = 100 drownDmgMod = 100 healMod = 100 bestiaryname = bat bestiarytext = Often encountered in caves and ruins, Bats are often seen as a bad omen. Being little stronger than a rat, they are rather a nuisance than a threat to an experienced adventurer. Their diet usually consists of small animals and their rare attacks on people mainly happen out of self-defence. Bats often form large swarms, and it is slightly more dangerous to face such a swarm than a single exemplar. Bats can be found almost everywhere as long as there is some dark place close-by where they can breed and sleep. sounds = implemented = 7.5 race_id = 122 notes = Usually found in large groups. It seems to be much harder to get bat wings after the Winter Update 2008. The best locations to find bats are Thais's bat cave, and the floor above Stonerefiners in Venore's swamp. behaviour = runsat = 3 speed = 100 strategy = Just attack them. They are a bit stronger than rats. location = Dark Cathedral, Tiquanda, Drefia, Mount Sternum, Folda, Ghostlands, Kazordoon, Femor Hills, Thais Bat Dungeon, Thais Bandit Cave and in many other caves. loot = usespells = no attacktype = Melee
SPAWN LOCATIONS
NOTES
π GENERAL STATS
βοΈ COMBAT
π BESTIARY
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Last updated: 5/10/2025