Boar Man
"boar man"
name = Boar Man article = a actualname = boar man plural = boar men hp = 9200 exp = 7100 armor = 72 mitigation = 2.16 summon = -- convince = -- illusionable = no creatureclass = Misc primarytype = Hybrids bestiaryname = boarman bestiaryclass = Humanoid bestiarylevel = Hard bestiarytext = Whether the boar men consist of more than a boar and human parts is not known. It rather seems they are a stable product of Dr. Marrow's most early experiments and the first of his successes he built upon. Therefore it seems likely, that they are the result of the mixture of humans and a single animal, similar to the harpies.As the longest established breed of Marrow's mutants, the boar men are relatively intelligent, yet brutish. They are capable of speech and planned thoughts. They can and will use tools and weaponry. Dr. Marrow uses them as the bulk of his servants and workers, as they are robust and strong. Fits of anger let them clash with each other and other mutants occasionally, but to their creator their utility seemingly outweighs the damage they might cause. Of all of Marrows creatures it's the boar men, who keep up something at least resembling organisation and a more complicated hierarchy. They often serve as trainers and handlers of other mutants an take great pride in it.They are the most versatile of Dr. Marrows creations and used in numerous tasks like foragers, craftsmen, farmers, fishermen and even assistants in menial laboratory tasks. All this lead to a form of pride they developed and they see themselves above the other creations which led to an arrogant and dismissive behaviour to their peers.Aside from a few human assistants they encounter humans only as material. occurrence = Common spawntype = Regular attacktype = Melee usespells = yes isboss = no abilities = maxdmg = 500 pushable = no pushobjects = yes walksaround = -- walksthrough = Energy, Fire, Poison paraimmune = yes senseinvis = yes physicalDmgMod = 85 earthDmgMod = 95 fireDmgMod = 85 deathDmgMod = 95 energyDmgMod = 85 holyDmgMod = 110 iceDmgMod = 95 hpDrainDmgMod = 100? drownDmgMod = 100? healMod = 100 sounds = implemented = 13.10.12852 race_id = 2339 notes = Boar Man Artwork.jpg Official Creature Artwork behaviour = speed = 160 runsat = 0 strategy = location = Ingol loot = history = * On , its experience was reduced by 8 from 7,720 to 7,100.
SPAWN LOCATIONS
NOTES
π GENERAL STATS
βοΈ COMBAT
π BESTIARY
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Last updated: 12/2/2025