🏠 Databaseβ€Ίcreaturesβ€ΊCarrion Worm

Carrion Worm

"carrion worm"

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name = Carrion Worm article = a actualname = carrion worm plural = carrion worms hp = 145 exp = 70 armor = 8 mitigation = 0.38 summon = -- convince = 380 illusionable = no creatureclass = Invertebrates primarytype = Annelids bestiaryclass = Vermin bestiarylevel = Easy occurrence = Common spawntype = Regular, Unblockable isboss = no abilities = maxdmg = pushable = No pushobjects = Yes walksaround = Fire, Energy, Poison walksthrough = -- paraimmune = no senseinvis = no physicalDmgMod = 100 earthDmgMod = 80 fireDmgMod = 105 deathDmgMod = 100 energyDmgMod = 90 holyDmgMod = 100 iceDmgMod = 105 hpDrainDmgMod = 100? drownDmgMod = 100? healMod = 100 bestiaryname = carrionworm bestiarytext = It is said that even rotworms cannot survive their disgusting diet forever. Sooner or later a rotworm falls prey to all the rot and decay it consumes. However, people tell that some of them prove extremely resistant to all the poisons they devour in their life. They seem to be immortal and therefore, grow stronger and bigger than the rest of their kind, reaching even the size of an ox or a small barn.Perhaps these stories hold a grain of truth because now and then really huge rotworms are spotted amongst their kind. These so-called Carrion Worms seem to be no species of their own but indeed just older, bigger and meaner rotworms. Their capabilities seem to exceed the ones of the smaller rotworms in all means although they seem to have no special position in the mindless society of worms. Carrion Worms are usually accompanied by a host of smaller worms which makes them even more dangerous. They have some sort of tusks that can easily penetrate a good armor. In fights they are protected by a hide which has grown pretty thick during many decades. sounds = implemented = 7.8 race_id = 251 notes = Carrion Worms were added in Summer Update 2006. They replaced Demon Skeletons in west cave of the 'Upper' Fibula Dungeon. Carrion worms are simply upgraded rotworms; They are stronger, move faster, have more hitpoints, and give more experience, but drop no sword nor mace. They are similar to Wild Warriors. behaviour = runsat = 0 speed = 65 strategy = Knights with standard equipment can kill Carrion Worms easily with 25/25 skills and weapon of attack 20+. Paladins should run them, as always. They can become especially dangerous in packs along with rotworms. As with rotworms, do not get yourself surrounded as Carrion Worms are unpushable. If possible, mages should attempt to keep distance for minimal health-loss. location = Edron, Cormaya, Drillworm Caves, Venore Swamps, Liberty Bay, Vandura, Hellgate, Fibula Dungeon, Stonehome, Kazordoon, Darashia Rotworm Caves, Port Hope, Ancient Temple, Fenrock, Arena and Zoo Quarter. loot = history = Carrion Worms were introduced in the Summer Update 2006, same update as the Rotworms first graphical evolution. After the summer update, they only existed on a few places such as the Vandura Rotworm cave, but after Christmas Update 2006, they can be found in a large number of caves. usespells = no attacktype = Melee

πŸ—ΊοΈ

SPAWN LOCATIONS

πŸ“Edron
πŸ“Cormaya
πŸ“Drillworm Caves
πŸ“Venore Swamps
πŸ“Liberty Bay
πŸ“Vandura
πŸ“Hellgate
πŸ“Fibula Dungeon
πŸ“Stonehome
πŸ“Kazordoon
πŸ“Darashia Rotworm Caves
πŸ“Port Hope
πŸ“Ancient Temple
πŸ“Fenrock
πŸ“[[Arena
πŸ“Zoo Quarter]].
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NOTES

Carrion Worms were added in Summer Update 2006. They replaced Demon Skeletons in west cave of the 'Upper' Fibula Dungeon. Carrion worms are simply upgraded rotworms; They are stronger, move faster, have more hitpoints, and give more experience, but drop no sword nor mace. They are similar to Wild Warriors.

πŸ“Š GENERAL STATS

❀️Hit Points145
⭐Experience70
πŸ›‘οΈArmor8
πŸ“ŒCreatureclassInvertebrates
πŸ“ŒTypeAnnelids
⚑Speed65

βš”οΈ COMBAT

Illusionableβœ—
Isbossβœ—
Pushableβœ—
Senseinvisβœ—

πŸ“š BESTIARY

Bestiary ClassVermin
DifficultyEasy
OccurrenceCommon

Data sourced from TibiaWiki (CC-BY-SA 3.0)

Last updated: 10/20/2025