Cat

"cat"

πŸ“œ

name = Cat article = a actualname = cat plural = cats hp = 20 exp = 0 armor = 1 mitigation = 0.05 summon = 220 convince = 220 illusionable = yes creatureclass = Mammals primarytype = Felines bestiaryclass = Mammal bestiarylevel = Harmless occurrence = Common spawntype = Regular isboss = no abilities = maxdmg = 0 pushable = Yes pushobjects = No walksaround = Fire, Energy, Poison walksthrough = -- paraimmune = no senseinvis = no physicalDmgMod = 100 earthDmgMod = 100 fireDmgMod = 100 deathDmgMod = 100 energyDmgMod = 100 holyDmgMod = 100 iceDmgMod = 100 hpDrainDmgMod = 100 drownDmgMod = 100 healMod = 100 bestiaryname = cat bestiarytext = The Tibian Cats were bred from a huge, tiger-like species. It took many centuries and the help of alchemy and magic until the domestic Cat started to take shape. The first Cats that were small enough not to devour their owners were highly prized. For a long time, only the highest nobility could afford a Cat as a pet. In the following centuries wars, misfortunes and the independent spirit of the Cats led to several escapes of this furry pet. In freedom, the Cats could rely on their old predatory instincts and though, they survived and prospered. Over the years, Cats became more and more common. Nowadays, it is not unusual that a farmer has one or two Cats on his property. Some loners even spend their lives on the city streets on their own. The Cats of the nobility are still highly prized and some pure breed can boast a more impressive and elaborate family tree than its owner. sounds = implemented = 8.10 race_id = 387 behaviour = Follows you around, rather like a dog. speed = 62 strategy = Not needed, dies with a single hit of most weapons, just fist it to yellow health if you don't want to kill it. location = Carlin, Rookgaard, Factory Quarter, Yalahar, The Witches' Cliff (only accessible during a quest), probably more areas. loot = notes = Cats are harmless straying animals and they seem to be attached to monks. Cat Artwork.jpg Official Creature Artwork usespells = no attacktype = None

πŸ—ΊοΈ

SPAWN LOCATIONS

πŸ“Carlin
πŸ“Rookgaard
πŸ“Factory Quarter
πŸ“Yalahar
πŸ“The Witches' Cliff (only accessible during a quest)
πŸ“probably more areas.
πŸ’‘

NOTES

Cats are harmless straying animals and they seem to be attached to monks. Cat Artwork.jpg Official Creature Artwork

πŸ“Š GENERAL STATS

❀️Hit Points20
⭐Experience
πŸ›‘οΈArmor1
πŸ“ŒCreatureclassMammals
πŸ“ŒTypeFelines
⚑Speed62

βš”οΈ COMBAT

Illusionableβœ“
Isbossβœ—
Pushableβœ“
Senseinvisβœ—

πŸ“š BESTIARY

Bestiary ClassMammal
DifficultyHarmless
OccurrenceCommon

Data sourced from TibiaWiki (CC-BY-SA 3.0)

Last updated: 12/6/2024