Charged Disruption
"charged disruption"
name = Charged Disruption article = a actualname = charged disruption plural = charged disruptions hp = ? exp = ? armor = ? summon = -- convince = -- illusionable = no creatureclass = Invertebrates primarytype = Cnidarians secondarytype = Electro-Elementals isboss = no abilities = maxdmg = 636+ pushable = no pushobjects = yes walksaround = ? walksthrough = ? paraimmune = ? senseinvis = ? physicalDmgMod = 100? earthDmgMod = 100? fireDmgMod = 100? deathDmgMod = 100? energyDmgMod = 100? holyDmgMod = 100? iceDmgMod = 100? hpDrainDmgMod = 100? drownDmgMod = 100? healMod = 100? sounds = implemented = 10.94 notes = May appear with The Destruction and the World Devourer in the Heart of Destruction Quest if a Disruption is not killed fast enough. Looks like a Magic Forcefield. behaviour = Unknown speed = ? strategy = The best strategy is doing everything to avoid it spawning, i.e. killing the Disruptions as fast as possible. If it does spawn, you should still try to kill it as fast as possible, otherwise it will transform into an Overcharged Disruption which is much harder to kill. location = Otherworld, . loot =
SPAWN LOCATIONS
NOTES
π GENERAL STATS
βοΈ COMBAT
Data sourced from TibiaWiki (CC-BY-SA 3.0)
Last updated: 11/26/2024