Decaying Totem
"decaying totem"
📜
Part of the mechanic in the Jaded Roots hunting ground. It has a chance to spawn upon the death of a monster. Upon spawning, it sets off four consecutive ring spells in expanding ripples, each of them dealing death damage according to a character's maximum HP, and then vanishes. Multiple monsters dying at the same time may cause multiple totems to spawn.
🗺️
SPAWN LOCATIONS
📍Jaded Roots
⚔️
ABILITIES
⚡Ability: First Wave (25% of max HP)
⚡Ability: Second Wave (25% of max HP)
⚡Ability: Third Wave (25% of max HP)
⚡Ability: Fourth Wave (25% of max HP)
💡
NOTES
Part of the mechanic in the Jaded Roots hunting ground. It has a chance to spawn upon the death of a monster. Upon spawning, it sets off four consecutive ring spells in expanding ripples, each of them dealing death damage according to a character's maximum HP, and then vanishes. Multiple monsters dying at the same time may cause multiple totems to spawn.
📊 GENERAL STATS
📌Added In13.20.13560
⚔️ COMBAT
Illusionable✗
Boss✗
Pushable✗
🛡️ RESISTANCES
Data sourced from TibiaWiki (CC-BY-SA 3.0)
Last updated: 2/3/2024