Tanjis
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Tanjis, Expeditus Profundis, is one of the three depth lords. He is the most harmless but most frequently appearing of the deepling guardians. Access to his lair is earned by helping to repair the ramp to the Ancestral Grounds, during the Liquid Black Quest. Teams may enter each guardian's lair once for each time they make a sufficient attempt to repair the ramp to the Ancestral Grounds. However, access to any further guardians is revoked if players open any treasure chest outside of their lairs.
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SPAWN LOCATIONS
📍Fiehonja Ancestral Grounds, eastern pit (teleport Mapper Coords 131
📍113 122
📍29 11 4here
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ABILITIES
⚡Melee: 0-600
⚡Ability: [[Avalanche]] (200-400)
⚡Ability: [[Paralyze]] (element=paralyze)
⚡Ability: Throws [[Stone (Medium) (Boulder]])
⚡Ability: Drowning Bomb (200-500)
⚡Ability: Great Bubble Bomb (200-600)
⚡Ability: Mana drain Earth Bomb (200-600)
⚡Ability: Energy Wave (200-500)
⚡Ability: Curse Beam (300-800)
⚡Debuff2: Confusion strike (distance=yes)
⚡Ability: [[Self Healing]] about once per turn (0-1000+)
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NOTES
Tanjis, Expeditus Profundis, is one of the three depth lords. He is the most harmless but most frequently appearing of the deepling guardians. Access to his lair is earned by helping to repair the ramp to the Ancestral Grounds, during the Liquid Black Quest. Teams may enter each guardian's lair once for each time they make a sufficient attempt to repair the ramp to the Ancestral Grounds. However, access to any further guardians is revoked if players open any treasure chest outside of their lairs.
Tanjis spawns each 3-10 minutes, depending on players online, and cannot be blocked from spawning. Teams can stay in its room for 20 minutes, the timer starts when entering the teleport. Re-entry is denied after players gain experience from it. Thus, teams can earn a few minutes by jumping out and in its lair when the first boss is on deep red HP.
Tanjis always drops exactly one item: Depth Ocrea, Ornate Mace, or Ornate Shield. Players who receive experience from killing Tanjis will be able to open the treasure chest outside of his lair, to receive Trophy of Tanjis, 20 Platinum Coins, Necklace of the Deep, Warrior's Shield and either Tanjis' Sight or 10 Black Pearls.
📊 GENERAL STATS
❤️Hit Points30,000
⭐Experience15,000
📌ClassAmphibians
📌TypeDeeplings
📌Added In9.40
⚔️ COMBAT
Illusionable✗
Boss✓
Pushable✗
Walks ThroughFire, Energy, Poison
Sees Invisible✓
🛡️ RESISTANCES
Physical+1%
Earth+5%
Death-50%
Energy-10%
Data sourced from TibiaWiki (CC-BY-SA 3.0)
Last updated: 4/26/2025