Inflict Wound
QUICK FACTS
- Mana
- 30
Vocation- Knights, Monks
Formula- utori kor
Cooldown- 30
Type- Instant
Inflict Wound ("utori kor") is a premium spell for Knights, Monks. Cooldown: 30.
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NOTES
This spell takes into account the Level and Melee (Axe, Club, Sword or Fist Fighting) skill level to determine how much damage you will deal to the target. It does only one-fourth of damage to players, from the amount of damage it does to creatures.
The damage is not based upon the melee skill level of the type of weapon you are wielding, but rather on the highest melee skill level of your character. So if you want to effectively use this spell, then the smart play is to always try to use it when in a Blood Rage. The damage range is wide. For a single loose reference point, a level 350 with 100 skill level will cause between 580 and 880 total damage.
Useful for long-winded single battles, as it can supersede the damage of Brutal Strike after 5 - 6 turns. Also useful for continuously turning invisible creatures visible again.
GENERAL STATS
FREQUENTLY ASKED QUESTIONS
What are the words for Inflict Wound?
The spell formula for Inflict Wound is "utori kor".
What are the requirements for Inflict Wound?
Inflict Wound requires and 30 mana, for Knights, Monks to cast.
What is the cooldown of Inflict Wound?
Inflict Wound has a 30 cooldown between casts.
How do I learn Inflict Wound?
Inflict Wound is learned from a spell-teaching NPC. Visit the NPC in the spell's vocation city once you meet the level and vocation requirements.
Data sourced from TibiaWiki (CC-BY-SA 3.0)
Last updated: 2/17/2026
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