🏠 Databaseβ€Ίcreaturesβ€ΊClay Guardian

Clay Guardian

"clay guardian"

πŸ“œ

name = Clay Guardian article = a actualname = clay guardian plural = clay guardians hp = 625 exp = 400 armor = 42 mitigation = 0.70 summon = -- convince = -- illusionable = No creatureclass = Elementals primarytype = Geo-Elementals bestiaryclass = Construct bestiarylevel = Medium occurrence = Common spawntype = Regular isboss = no isarenaboss = no abilities = maxdmg = pushable = no pushobjects = yes walksaround = Fire, Energy walksthrough = Poison paraimmune = yes senseinvis = yes physicalDmgMod = 75 earthDmgMod = 0 fireDmgMod = 100 deathDmgMod = 60 energyDmgMod = 70 holyDmgMod = 100 iceDmgMod = 80 hpDrainDmgMod = 100? drownDmgMod = 100? healMod = 100 bestiaryname = clayguardian bestiarytext = Clay Guardians are constructs like Stone Golems, yet stronger. sounds = implemented = 9.10 race_id = 706 notes = behaviour = Fights in close range until death. speed = 115 strategy = location = Horestis Tomb, Middle Spike, Medusa Tower. loot = usespells = yes attacktype = Melee history = * As announced on , the patch increased ice sensitivity from 65 to 80 as part of the 2024 Balancing Project.

πŸ—ΊοΈ

SPAWN LOCATIONS

πŸ“Horestis Tomb
πŸ“Middle Spike
πŸ“Medusa Tower.

πŸ“Š GENERAL STATS

❀️Hit Points625
⭐Experience400
πŸ›‘οΈArmor42
πŸ“ŒCreatureclassElementals
πŸ“ŒTypeGeo-Elementals
⚑Speed115

βš”οΈ COMBAT

Illusionableβœ—
Isbossβœ—
Pushableβœ—
Senseinvisβœ“

πŸ“š BESTIARY

Bestiary ClassConstruct
DifficultyMedium
OccurrenceCommon

Data sourced from TibiaWiki (CC-BY-SA 3.0)

Last updated: 7/18/2024