DatabasespellsConvince Creature
Convince Creature

Convince Creature

QUICK FACTS

Mana
200 (+ some to use)
Vocation
Druids
Formula
adeta sio
Cooldown
2
Soul
3
Type
Rune

Convince Creature ("adeta sio") is a spell for Druids. Cooldown: 2.

Most creatures that can be summoned can also be convinced. Monks are an exception, as well as anything that has the potential to cause damage over time because they were exploited in many PvP traps. See the article on the Summon Creature spell for more information.

NOTES

Most creatures that can be summoned can also be convinced. Monks are an exception, as well as anything that has the potential to cause damage over time because they were exploited in many PvP traps. See the article on the Summon Creature spell for more information. The following is a list of creatures that can be convinced, but cannot be summoned. CreatureListSummon Azure Frog Rotworm Carrion Worm War Wolf Tortoise Quara Mantassin Lizard Sentinel Assassin Dark Monk Orc Rider Thornback Tortoise Pirate Marauder Hunter Crypt Shambler Pirate Buccaneer Pirate Corsair Undead Minion

GENERAL STATS

Spell ID12
TypeRune
SubclassSupport
Magic Wordsadeta sio
Premium
Mana Cost200
Level Required16
Cooldown2
Group Cooldown2
VocationDruids
Soul Cost3

FREQUENTLY ASKED QUESTIONS

What are the words for Convince Creature?

The spell formula for Convince Creature is "adeta sio".

What are the requirements for Convince Creature?

Convince Creature requires and 200 (+ some to use) mana, for Druids to cast.

What is the cooldown of Convince Creature?

Convince Creature has a 2 cooldown between casts.

How do I learn Convince Creature?

Convince Creature is learned from a spell-teaching NPC. Visit the NPC in the spell's vocation city once you meet the level and vocation requirements.

Data sourced from TibiaWiki (CC-BY-SA 3.0)

Last updated: 2/17/2026

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