Complete Money-Making Guide
Real loot/hr data from our hunting database — every number verified, every spot tested. Updated April 2026.
How We Calculate Profit
Data-driven, not guesswork — sourced from 682 verified hunting spots
DATA SOURCES
- 172 Knight hunting spots with exp/hr + loot/hr
- 110 Paladin hunting spots with exp/hr + loot/hr
- 63 Mage hunting spots with exp/hr + loot/hr
- 100 Monk hunting spots with exp/hr + loot/hr
- 87 Duo spots + 50 Team hunt spots
- Community-verified rates from experienced players
IMPORTANT NOTES
- Loot/hr = net profit after supply costs
- Negative values = "waste" hunts (exp-only)
- Numbers assume average player efficiency
- Beginners achieve ~50-70% of listed rates
- Market prices vary by server economy
- Monk data added for 2026 coverage
Level 8-50: Early Gold
Modest profit while learning the game — mages excel with area runes
Apes Banuta
MageRISK: MEDIUMBest profit in this bracket for mages. Apes in Banuta drop valuable creature products. Area runes clear fast and the loot adds up quickly. Requires Port Hope access.
Laguna Islands
MageRISK: MEDIUMThe early-game gold mine for mages. Laguna creatures drop high-value creature products. Profit here rivals spots 100+ levels higher for other vocations.
Blood Crabs Laguna
KnightRISK: MEDIUMBest early-game profit for knights. Blood Crabs drop consistent creature products and the spawn is dense enough for solid income at low levels.
Elves Yalahar
KnightRISK: LOWBest early profit for knights in an accessible location. Elves drop creature products worth solid gold. Paladins can also farm here at 40k loot/hr.
Venore Amazon Camp
KnightRISK: LOWAmazons drop Protective Charms (used for Critical Hit T1 imbuements — 20 needed per Strike). Dual-purpose: profit + imbuement materials.
Swamp Trolls — Port Hope / Venore
AllRISK: LOWBest early-game profit for all vocations. Swamp Trolls drop Medicine Pouches and other creature products that sell well. Safe and accessible from day one.
Fenrock Tortoises
KnightRISK: LOWSlow but steady profit. Tortoises are easy to kill and drop consistent loot. Good for newer knights learning efficient hunting patterns.
At this level, focus on learning efficient hunting rather than maximizing profit. The skills you build here pay off at higher levels. Mages have a clear advantage with area runes — Laguna Islands and Apes Banuta are far ahead of anything knights or paladins can access this early.
Level 50-100: Profit Ramp-Up
Access to valuable creature products and imbuement materials
Yalahar Cults
MageRISK: MEDIUMThe #1 low-level profit spot in the entire game. Cults drop high-value creature products that sell fast on the market. Mages clear with area runes for insane gold-per-hour at just level 50.
Magician Quarter Cults
MageRISK: MEDIUMAlternative to Yalahar Cults with slightly better exp but lower profit. Still exceptional money for mages at this level range.
Putrid Mummies
PaladinRISK: MEDIUMBest profit for paladins in this bracket. Mummies drop valuable creature products with excellent loot tables. One of the best profit-to-difficulty ratios before level 100.
Inner Hive Stage 2 East
KnightRISK: HIGHStrong profit AND experience for knights. Hive creatures drop valuable bug parts. Requires careful positioning — high damage output from creatures.
Cults Yalahar
PaladinRISK: MEDIUMPaladin version of the Yalahar Cults money machine. Lower profit than mages but still exceptional for the level. Holy arrows work well here.
Braindeaths Vandura
PaladinRISK: MEDIUMSolid paladin profit spot with Braindeaths dropping consistent creature products. Less crowded alternative to Yalahar.
Edron Vampire Crypt
KnightRISK: MEDIUMDual-purpose hunting: Vampires drop Vampire Teeth (25 needed for Life Leech T1) plus solid gold profit. Also 800k exp/hr.
Putrid Mummies
MageRISK: MEDIUMMage version of the Putrid Mummy spawn. Lower profit than paladins here but still solid with good exp. Area runes clear fast.
Edron Heroes -2/-3
KnightRISK: HIGHLower profit but excellent 1.2kk exp/hr. Hero Cave is a classic knight spawn. Worth hunting here if you value leveling speed over pure gold.
Mage advantage: This level range is where mages truly dominate profit. Yalahar Cults at 500k loot/hr is more than double what knights or paladins can earn at the same level. If you are a mage, prioritize reaching level 50 and heading straight to Yalahar for some of the best early profit in the game.
Level 100-250: Serious Money
Imbuement materials and high-value creature products drive real profits
Carnivoras
MonkRISK: HIGHTop profit in this bracket for monks. Carnivora creatures drop extremely valuable creature products. Monks handle these well with their unique combat style.
Carnivora's Rock
KnightRISK: HIGHOne of the best profit spawns in the game for knights. Carnivora creatures drop extremely valuable creature products. Requires careful gameplay and full T3 imbuements.
Carnivors
MageRISK: HIGHSame spawn, mage version. Area runes devastate Carnivors. Matching 800k profit with 2kk exp/hr makes this the gold standard for mage profit.
Werehyaenas North
MageRISK: MEDIUMEasier entry than Carnivors with still excellent profit. Werehyaena creature products sell well. Lower risk makes this more sustainable for longer sessions.
Minotaur Cults
KnightRISK: MEDIUMStrong knight profit at 200+. Minotaur Cult creatures drop valuable items and the spawn density is excellent for sustained income.
Werehyaenas South
PaladinRISK: MEDIUMBest paladin profit at this range. Diamond Arrows clear Werehyaenas efficiently. Strong 2.6kk exp combined with 500k profit.
Werelions
MonkRISK: HIGHExcellent monk profit with strong exp. Werelion creature products are highly valued on the market and demand stays consistent.
Glooth Bandits
KnightRISK: MEDIUMOramond Glooth Bandits offer reliable profit with good exp. Access requires Oramond voting points. Less risky than Carnivoras.
Medusa Tower
PaladinRISK: HIGHStrong paladin profit spot with excellent exp. Medusas and Serpent Spawns drop high-value creature products.
Edron Vampire Crypt
MageRISK: MEDIUMTop profit at low end of this range for mages. Area runes clear vampires fast. Vampire Teeth + Bloody Pincers sell for premium prices.
Deeper Banuta -6
MonkRISK: HIGHEarly-access monk profit spot. Deep Banuta creatures have excellent loot tables and monks handle the mixed damage well.
Glooth Bandits
PaladinRISK: MEDIUMPaladin version of Glooth Bandits. Lower profit than knights but more sustainable with ranged combat. Good exp alongside the gold.
Mini Rosha
KnightRISK: HIGHExcellent early profit + exp combo. Werecreatures drop valuable creature products including Sabreteeth for imbuements. Access via Oramond.
Key insight:Level 250+ is where solo profit truly peaks. Carnivora's Rock hits 800k-1kk loot/hr depending on vocation. Make sure you have full Tier 3 imbuements before attempting these spawns. Check our Equipment Guide for the best gear at each level.
Level 250-500: Peak Profit Zone
Access to the most profitable solo hunting spawns reaching 1.3kk loot/hr
Falcons
MageRISK: EXTREMEHighest mage profit in the game. Falcon creatures drop extremely rare and valuable items including Falcon equipment pieces worth millions. Requires elite gear and gameplay.
Marapur Turtles
KnightRISK: HIGHTop knight profit in this bracket. Marapur turtles have excellent loot tables with high-value creature products. Lower exp but exceptional gold per hour.
Ripper Spectres
MageRISK: EXTREMEElite mage profit spot with massive 5kk exp/hr. Ripper Spectres drop valuable spectral items. Requires strong death protection and positioning.
Cobras
MageRISK: EXTREMEMatching Ripper Spectres in both profit and exp. Cobra creatures drop valuable items. Cobra Bastion access required.
Rosha West
KnightRISK: EXTREMEWestern Roshamuul with 1kk profit. Werecreatures and Frazzlemaws drop high-value loot. Requires careful pulls and strong gear.
Oskayaat Werecrocodiles
MageRISK: EXTREMEOskayaat creatures with excellent mage profit. Werecrocodile products are highly valued. Requires Issavi access.
Summer Court
MageRISK: EXTREMEFey Court creatures with top-tier loot. Both mages and knights profit well here. Requires Feyrist access and strong elemental protection.
Oskayaat Weretigers
KnightRISK: EXTREME900k profit PLUS 5.1kk exp/hr. One of the best all-around spawns in Tibia. Also viable for monks at similar rates.
Oramond Wildlife Raid
PaladinRISK: EXTREMETop paladin profit spot in this bracket. Wildlife Raid creatures drop rare creature products. Requires precise positioning and Diamond Arrow management.
Winter Court
PaladinRISK: EXTREMEElite paladin spawn with strong profit. Winter Court creatures deal heavy ice damage. Ice Protection imbuement on armor is essential.
Book World III/IV
MageRISK: HIGHBook World creatures offer consistent 800k profit with 3.5kk exp. Accessible earlier than Falcons or Cobras. Great stepping stone.
Werelions -1
KnightRISK: HIGHWerelion creature products are highly valued. 2.9kk exp/hr makes this one of the best balanced spawns for knights.
Werelions
MageRISK: HIGHMage version with slightly more exp than the knight variant. Area runes devastate Werelions for fast clears.
Werelions -1
PaladinRISK: HIGHPaladin version of Werelions. Diamond Arrows clear well here. Slightly less profit than knights but more sustainable.
Cobra Bastion
MonkRISK: EXTREMEMonk access to Cobra Bastion with excellent exp but lower profit ceiling. Still strong gold-per-hour for the vocation.
Asura Palace
PaladinRISK: HIGHLower profit but accessible at 300+. Asura Palace creatures drop consistent loot. Good exp makes this a balanced choice.
TOP PROFIT SPAWNS: 250-500 COMPARISON
| SPAWN | LEVEL | VOCATION | LOOT/HR | EXP/HR |
|---|---|---|---|---|
| Falcons | 400+ | Mage | 1.3kk | 5.5kk |
| Marapur Turtles | 400+ | EK | 1.2kk | 2.6kk |
| Ripper Spectres | 400+ | Mage | 1.0kk | 5.0kk |
| Cobras | 400+ | Mage | 1.0kk | 5.0kk |
| Rosha West | 400+ | EK | 1.0kk | 4.3kk |
| Oskayaat Werecrocodiles | 400+ | Mage | 1kk | 4.7kk |
| Summer Court | 400+ | EK/Mage | 900k-1kk | 4.5-6kk |
| Oramond Wildlife | 300+ | RP | 900k | 3.7kk |
| Winter Court | 400+ | RP/Mage | 850-900k | 4.5-5.2kk |
| Werelions -1 | 300+ | EK | 800k | 2.9kk |
| Book World III/IV | 300+ | Mage | 800k | 3.5kk |
Level 500+: Elite Endgame Profit
The highest profit spawns in Tibia — up to 2.0kk loot/hr for endgame knights
These are the most profitable spawns in the entire game. Knights dominate this bracket with Warzone 3 hitting the ceiling at 2.0kk loot/hr. All spots require elite equipment, full Tier 3 imbuements, and deep knowledge of spawn mechanics. Check our vocation guides for recommended gear: Knight, Paladin, Mage.
Warzone 3
KnightRISK: EXTREMEHIGHEST PROFIT IN THE GAME. Warzone 3 creatures drop extremely valuable items with the best loot tables in Tibia. Requires Warzone access quest and level 600+ knight with full elite gear.
Feru Pumin Seal
KnightRISK: EXTREMEExceptional profit paired with massive 7kk exp/hr. Ferumbras Ascension creatures are among the most dangerous and rewarding in the game.
True Asuras
KnightRISK: EXTREMEThe ultimate endgame. Requires level 1000+ to hunt effectively. True Asura drops are incredibly valuable. Only the most elite knights access this.
Warzone 8
KnightRISK: EXTREMEMore accessible than Warzone 3 at 500+. Still exceptional 1.6kk profit with strong exp. Good stepping stone to the highest-profit content.
Bulltaurs
KnightRISK: EXTREMEMatching Feru Pumin Seal in exp at 7kk/hr with excellent 1.6kk profit. Bulltaur creature products command premium market prices.
Carnisylvans
KnightRISK: EXTREMEAccessible at 500+ with 1.5kk profit. Carnisylvan creatures are dangerous but their loot tables are exceptional. A key profit spawn for mid-endgame knights.
Feru Plague Seal
KnightRISK: EXTREMEAnother Ferumbras Ascension seal with 1.5kk profit. Plague creatures drop rare materials. 5.5kk exp/hr makes this excellent for leveling and profiting.
Cobra Bastion
KnightRISK: EXTREMEHighest EXP spot for knights at 9kk/hr, combined with 1.5kk profit. Cobra creatures at endgame levels become a gold mine.
Girtablilus
KnightRISK: EXTREMEScorpion-type creatures in Issavi with strong profit. Girtablilu creature products sell well and the spawn is consistent.
Bashmu
KnightRISK: EXTREMEAccessible at 550+ with 1.3kk profit. Bashmu creatures in Issavi offer reliable income. Good intro to elite endgame profit.
Azzilon Catacombs
MonkRISK: EXTREMETOP MONK ENDGAME. Azzilon Catacombs offer 1.2kk profit with a staggering 8kk exp/hr. The definitive endgame spawn for monks.
Falcon's Eagle
PaladinRISK: EXTREMETOP PALADIN ENDGAME. Best profit spot for paladins with 1.1kk loot/hr and 5.6kk exp. Falcon creatures drop valuable equipment and materials.
INQ DT Seal
KnightRISK: EXTREMEInquisition Demon Task seal with 1.1kk profit. Requires Inquisition quest access. Strong exp at 4kk/hr.
Issavi Sewers
MonkRISK: EXTREMEStrong monk profit in Issavi. Sewer creatures offer consistent 1kk loot/hr with excellent 5.5kk exp. Good monk alternative to Azzilon.
Raubritters
MonkRISK: EXTREMEVariable profit depending on spawn and competition but can hit 1kk on good runs. 6-7kk exp/hr is exceptional for monks.
ELITE ENDGAME PROFIT LEADERBOARD
| SPAWN | LEVEL | VOCATION | LOOT/HR | EXP/HR |
|---|---|---|---|---|
| Warzone 3 | 600+ | EK | 2.0kk | 5.5kk |
| Feru Pumin Seal | 800+ | EK | 1.8kk | 7.0kk |
| True Asuras | 1000+ | EK | 1.8kk | 5.8kk |
| Warzone 8 | 500+ | EK | 1.6kk | 3.7kk |
| Bulltaurs | 800+ | EK | 1.6kk | 7.0kk |
| Carnisylvans | 500+ | EK | 1.5kk | 3.2kk |
| Cobra Bastion | 800+ | EK | 1.5kk | 9.0kk |
| Girtablilus | 600+ | EK | 1.4kk | 3.7kk |
| Bashmu | 550+ | EK | 1.3kk | 3.2kk |
| Azzilon Catacombs | 800+ | MK | 1.2kk | 8kk |
| Falcon's Eagle | 550+ | RP | 1.1kk | 5.6kk |
| INQ DT Seal | 500+ | EK | 1.1kk | 4.0kk |
| Issavi Sewers | 600+ | MK | 1kk | 5.5kk |
Knight dominance: Knights claim 10 of the top 13 endgame profit spots. Warzone 3 at 2.0kk loot/hr is the single highest profit spawn in Tibia. If you want maximum gold per hour at endgame, Knight is the vocation to invest in. Monks are emerging as strong endgame competitors with Azzilon Catacombs and Issavi Sewers.
Profit by Vocation Comparison
Which vocation makes the most money? The answer depends on your level
VOCATION PROFIT OVERVIEW
| VOCATION | BEST ENDGAME SPOT | MAX LOOT/HR | LEVEL | BEST LOW-LEVEL SPOT | LOW LOOT/HR |
|---|---|---|---|---|---|
| Knight | Warzone 3 | 2.0kk | 600+ | Mother of Scarabs -3 | 150k (35+) |
| Mage | Falcons | 1.3kk | 400+ | Yalahar Cults | 500k (50+) |
| Monk | Azzilon Catacombs | 1.2kk | 800+ | Carnivoras | 1kk (250+) |
| Paladin | Falcon's Eagle | 1.1kk | 550+ | Putrid Mummy | 350k (90+) |
KNIGHT
Knights dominate endgame profit completely. With 10 of the top 13 endgame spots and a maximum of 2.0kk loot/hr at Warzone 3, no other vocation comes close at high levels. The trade-off: knights struggle early with modest profit until 200+. See the full Knight Hunting Guide.
MAGE
Mages have the best early-game profit by far. Yalahar Cults at level 50 gives 500k loot/hr — more than most vocations see until 200+. Endgame profit peaks at 1.3kk at Falcons. Area runes provide the speed advantage. See the full Mage Hunting Guide.
MONK
The newest vocation has strong endgame potential. Azzilon Catacombs hits 1.2kk loot/hr at 800+ with a massive 8kk exp/hr. Monks are emerging as serious competitors in late-game content, with several spawns matching or beating paladins.
PALADIN
Paladins are the most consistent profit earners across all levels. Lower supply costs mean better profit-to-waste ratios. Endgame peaks at 1.1kk at Falcon's Eagle. Diamond Arrows provide reliable AoE at all levels. See the full Paladin Hunting Guide.
NPC Trading & Delivery System
6 NPCs buying 88 items — guaranteed gold without waiting for market buyers
NPC trading is one of the most overlooked gold sources. These NPCs buy specific items at fixed prices, giving you instant guaranteed gold. For the full Djinn quest walkthrough, see our Djinn Trading Guide. Track Rashid's daily location with our Rashid Tracker.
RASHID (32 Items)
Rashid travels daily to a different city. You must complete the "Travora" quest to sell to him.
| ITEM | NPC PRICE |
|---|---|
| Crystal Crossbow | 35,000 gp |
| Vile Axe | 30,000 gp |
| Golden Legs | 30,000 gp |
| Relic Sword | 25,000 gp |
| Skullcracker Armor | 18,000 gp |
Items marked "Very High" market value should be checked on the market first — they often sell for 2-10x the NPC price.
BLUE DJINN — NAH'BOB + HAROUN (13 Items)
Located in Ashta'daramai near Darashia. Requires Blue Djinn quest.
- Bonebreaker — 10,000 gp
- Fire Axe — 8,000 gp
- Knight Legs — 5,000 gp
GREEN DJINN — ALESAR + YAMAN (13 Items)
Located in Mal'ouquah near Ankrahmun. Requires Green Djinn quest.
- Same item pool as Blue — choose one faction per character
- Complete the Djinn Trading Guide for full details
FLINT (10 Items — Oramond)
- Rubber Cap — 11,000 gp
- Alloy Legs — 11,000 gp
- Metal Bat — 9,000 gp
- Metal Spats, Glooth Cape = "Very High" market value
GLADYS (11 Items — Werecreatures)
- Badger Boots — 7,500 gp
- Fur Armor — 5,000 gp
- Wereboar Loincloth — 1,500 gp
ESRIK / POMPAN (12 Items — Zao)
- Zaoan Armor — 14,000 gp
- Zaoan Shoes — 5,000 gp
- Zaogun Flag = 600 gp NPC but "Very High" market value
TELAS (10 Items — Mining Products)
- Piece of Draconian Steel — 3,000 gp
- Magma Clump — 570 gp
Pro tip:Items with "Very High" or "High" market value should always be checked on the market before selling to NPCs. They often sell for 2-10x the NPC price. Items with "Low" market value are best sold directly to NPCs for guaranteed instant gold.
Boss Farming for Profit
Daily boss runs are one of the most consistent gold sources in Tibia
Boss farming provides consistent daily income with the chance of rare drops worth millions. For the complete boss guide with spawn timers and strategies, see our Bosstiary Guide and use the Bosstiary Tracker.
SOLO BOSSES (Under 400)
Grimvale Bosses (100+)
Bibby Bloodbath, Black Vixen, Bloodback, Darkfang, Sharpclaw, Shadowpelt. Accessible at relatively low levels and drop valuable werecreature materials.
Quest Bosses (250-300)
Katex Blood Tongue, Srezz Yellow Eyes, Scarlett Etzel, Drume, Ahau, Kusuma. Quest access required. Moderate difficulty with good loot potential.
Asura Bosses (300)
The Flaming Orchid, The Moonlight Aster, The Winter Bloom. Asura Palace access. Can be done daily for consistent income.
SOLO BOSSES (400+)
Tentugly's Head (400+), Mitmah Vanguard (500+), and Kilmaresh bosses (500+). Higher risk but significantly better loot tables. These daily bosses can generate 200-500k per run from regular drops alone.
TEAM BOSSES (High-Value Loot)
Grave Danger Chain (400+)
Count Vlarkorth → Earl Osam → Lord Azaram → Sir Baeloc → Duke Krule → King Zelos. Full chain drops some of the most valuable equipment in the game.
Dream Courts Chain (400+)
Faceless Bane, Malofur, Plagueroot, Alptramun, Maxxenius → Izcandar. Court items are highly sought after on the market.
Heart of Destruction (300+)
Anomaly, Outburst, Eradicator → World Devourer. Accessible at lower levels. Drops valuable destruction-themed equipment.
Feaster of Souls (400+)
Brainhead, Thaian, The Unwelcome → The Pale Worm. Elite team content with rare drops worth significant gold.
Key insight: Daily boss runs are one of the most consistent gold sources in the game. Regular drops net 100-500k per day. But the real money comes from rare drops — Falcon equipment from Oberon can be worth 50-200kk. Build a daily boss route and run it every day for steady, compounding income.
Imbuement Material Farming
Always in demand — farm materials while earning exp and loot
Imbuement materials are one of the most reliable income sources in Tibia. Every player needs them, demand never drops, and you earn exp while farming. See our Imbuement Guide for the full material list and cost breakdown.
1. PROTECTIVE CHARM (Critical T1)
Venore Amazon Camp — Knight 25+ (60k loot/hr). Amazons drop Protective Charms needed for Strike imbuement (20 per T1). Low risk, accessible early. Great dual-purpose farm.
2. SABRETOOTH (Critical T2)
Edron South Werecreatures — Knight 150+ (100k loot/hr, 1.7kk exp/hr). Also Mini Rosha — Knight 130+ (350k loot/hr, 1.15kk exp/hr). Premium material, always in demand.
3. VAMPIRE TEETH (Life Leech T1)
Edron Vampire Crypt — Knight 90+ (200k loot/hr) or Mage 100+ (400k loot/hr). 25 needed per T1 imbuement. Best dual-purpose spot for teeth farming.
4. BLOODY PINCERS (Life Leech T2)
Edron Vampire Crypt — same spot as Vampire Teeth. Drops alongside teeth making the Vampire Crypt a two-for-one farm. Highly efficient use of hunting time.
5. ROPE BELT (Mana Leech T1)
Carlin Cults — Knight 90+ (75k loot/hr, 1.3kk exp/hr). Also Edron Orc Cults — Knight 130+ (200k loot/hr). Nomads and Cultists drop Rope Belts. Consistent supply.
6. PIECE OF DEAD BRAIN (Mana Leech T2)
Bonebeast Island — various access points. Bonebeasts and Braindeath creatures drop these. Less contested than other farming spots.
7. MYSTICAL HOURGLASS (Magic Level)
Nightmare creatures — Various locations. Nightmares and Nightmare Scions drop Mystical Hourglasses. High demand from mages for Magic Level imbuements.
8. GREEN DRAGON LEATHER/SCALE (Elemental)
Dragon Lords — Various locations. Dragon Lords drop Green Dragon Leather and Scales used for elemental protection imbuements. Classic farming material.
9. POLAR BEAR PAW (Speed)
Nibelor Bears — Svargrond area. Polar Bears drop Polar Bear Paws used for speed imbuements. Low risk, accessible early. Good for all vocations.
10. CYCLOPS TOE (Skill Boost T1)
Cyclops camps — Various locations including Mount Sternum and Edron. Cyclops Toes are used for Skill Boost imbuements. Easy to farm at low levels.
Frequently Asked Questions
Why does my profit per hour not match your numbers?
Should I focus on profit or experience in Tibia?
How do supply costs affect profit?
Why do mages have such high profit at lower levels?
What does negative loot/hr mean in the data?
Which vocation makes the most money?
What should I sell to NPCs vs the market?
How much can I make from daily boss runs?
FIND YOUR BEST SPAWN
Use TibiaBuddy's Hunt Finder to see all 682 spawns filtered by your exact level and vocation, sorted by profit or experience.
EXPLORE THE DATABASE
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DJINN TRADING GUIDE 2026
Complete Djinn quest walkthrough and item list
IMBUEMENT GUIDE 2026
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KNIGHT LEVELING 8-100
Step-by-step knight leveling path
PALADIN LEVELING 8-100
Step-by-step paladin leveling path
GRIMVALE WEREWOLF GUIDE
Werecreature boss runs and material farming